@;@ RHP_name: Pile of Gems v1.12 @;@ For: The Forest Outhouse v2.15+ @;@ Written_by: Donald Tidmore @;@ Email: ktidmore@bellsouth.net, donald.tidmore@usa.net @;@ This is included so your users have an extra Random Happening. @;@ URL: http://camelot.legendarydragons.com/Scripts/ @;@ @;@@PROGRAM@ OUTHOUSE @;@@VERSION@ 2.15 @;@@NAME@ Pile of Gems @;@@SCRIPTVERSION@ 1.12 `%Event In The Forest`0 `#--------------------------------------------------------- `!Lady Fortune `0smiles upon thee today `%... `0and you find `%... `0a small pile of `$Gems and Gold `0lying on the ground! @GEMS@ +LEVEL*1 @GOLD@ +LEVEL*150 `%Your reward: `#Some beautiful `!Sapphires, Rubies, and Emeralds! `$And a bunch of beautiful `$Gold Coins! `0 ----------------------------------------------------- @;@---------------- Used in testing new MALE/FEMALE math coding: @IF@ FEMALE `%A voice says `0"You are a sexy and beautiful Lady warrior." @IF@ MALE `%A voice says `0"You are a strong and handsome Warrior. @VARIABLE1@ =0 @IF@ MALE @VARIABLE1@ LEVEL*MALE @IF@ FEMALE @VARIABLE1@ LEVEL*FEMALE `% You find a magical charm stone lying on the ground. `! You pick it up and `%.... `0It magically increases your attractiveness. @CHARM@ +VARIABLE1 @MORE@ `0 ----------------------------------------------------- @;@ Verified MALE code worked in actual Outhouse IGM usage. 07/01/03. @;@ ---------------- For Testing new HORSE math coding: @IF@ HORSE `%You pause a moment to rest your horse ... @VARIABLE1@ =0 @VARIABLE1@ HORSE*4 `2 You find a bag lying on the ground, and look inside ... @IF@ HORSE @GOTO@ @#HasHorse `# It was empty. `2You drop it, and move onward. @GOTO@ @#EndHorse @#HasHorse `# It has `2Oats `%inside. `!Your horse loves them! @FOREST@ +VARIABLE1 @#EndHorse `0 ----------------------------------------------------- @;@ Verified Horse code worked in actual Outhouse IGM usage. 07/01/03. @;@ ============================ Testing use of FLIRTED code: @IF@ FLIRTED `%You think about the warrior you flirted with earlier ... @VARIABLE1@ =0 @VARIABLE1@ FLIRTED*12 `0 You discover a bracelet hanging from a rock ... @IF@ FLIRTED @GOTO@ @#HasFlirted `# You put it on, and nothing happens. @GOTO@ @#EndFlirt @#HasFlirted `! It is a magical, `0Emerald bracelet. `!As you put it on, `! you can feel a surge in the power of your `$`a. @DEFENSE@ +VARIABLE1 @#EndFlirt `0 ------------------------------------------------------------- @;@ Verified Flirted code worked in actual Outhouse IGM usage. 07/01/03. @MORE@ @;@ ---------------- For Testing new SPIRITS math coding: @IF@ SPIRITS `%You remember how lovely `@Jennie's `%gift was earlier. @VARIABLE1@ =0 @VARIABLE1@ SPIRITS*5 `2 You find a `!Green Crystal `2and pick it up ... @IF@ SPIRITS @GOTO@ @#Crystal `# It is a pretty bauble. Maybe someone in town will buy it. `% You stash it in a pocket and move onward. @GOTO@ @#NoValue2 @#Crystal `# It is a `!magical crystal! `0It grants you some `$Max Hitpoints. @HITMAX@ +VARIABLE1 @#NoValue2 @;@ Verified Spirits code worked in actual Outhouse IGM usage. 07/01/03. @END@ @;@ Changed version field to 2.10, for 05/13/03 official release. @;@ Adaptation of my Two-Gems LORD LADY Script. 04/08/2003. @;@ 05/13: Lowered amount of Gems to 1*LEVEL. @;@ 06/04/03: Moved script commands down below "a small pile ..." line. @;@ 07/01/03: v1.06. Charm reward. Testing of MALE/FEMALE in math command. @;@ Forest Fights reward, tested HORSE usage in math command. @;@ Defense points reward. tested FLIRTED with math command. @;@ Max Hitpoints reward. Tested SPIRITS with math command. @;@ 11/26/04: v1.08. Gold reward formula increased from 100*level to 150*level. @;@ 04/21/2007: updated email info in headers. @;@ 06/27/2007: Added web-site URL line. v1.05. @;@ 06/07/08: Fixed glitches with use of LEVEL command. v1.12