@;@ RHP_name: The Lost City of Darborne @;@ RHP By Jason Brown @;@ Maintained by Donald Tidmore @;@ For The LORD Cavern v1.3c+ and LORD v3.50+ @;@ The ultimate RHP! @;@@PROGRAM@ LORDCAVE @;@@VERSION@ 1.8 @;@@NAME@ The Lost City of Darborne @;@@PERCENT@ 40 @;@@SCRIPTVERSION 1.16 @SHOW@ `2 You walk down a tunnel, and you see a light up ahead! If `2 you investigate, you will lose some `%Cave Searching `2time. `# Head towards the light?, `$`n `l @YESNO@ @##N `2 You run desperately away from the light. @END@ @##Y @SEARCH@ -3 `2 You get closer and closer to the light `%... `2 You come across a bridge that spans a ravine. `!A guard stares at you, `%`] `!gleam menacing looking. `!What will you do? `%(`#A`%) `!Attack the guard `%(`#G`%) `!Grovel to go by `%(`#R`%) `!Run for your life @PROMPT@ RGA @##R `2 You run and stumble. The guard laughs at your cowardice. @END@ @##A `2 You run screaming at the guard, waving around your `@`w`2. `# The guard laughs and grabs your weapon, then `o punches a `# huge hole right through your `@`a! `2 You feel `%REALLY `2hurt, and your armour doesn't work so `2 well any more `%... @VARIABLE1@ =DEFENSE%10 @DEFENSE@ -VARIABLE1 @HITPOINTS@ =1 `2 You stumble away and find your way back to the main tunnel. @END@ @##G `! "Oh please let me by, you kind, generous soul!," `%2you plead. `2 The guard thinks about it, then `%`o `2lets you by. @MORE@ `2 You make it to the middle of the bridge OK, but then you `2 notice that the bridge is fairly unstable. It's a long way `2 to the bottom of the ravine, a trip you would rather not `2 take. A big `%bird `2circles overhead. `%(`#J`%) `!Jump for the bird `%(`#R`%) `!Run to the other side `%(`#M`%) `!Make your way back @PROMPT@ MJR @##M `2 You make it safely back to the guard station. You decide `2 to head back to the main Cavern tunnel. @END@ @##R `2 You make a break for the other side! You run as fast as `2 you can just as the bridge rope snaps! Even at your fastest `2 speed, you can't outrun `!gravity`%! `2You fall for what seems `2 to be forever, and then hit the rocks below. @GOTO@ @#Died @##J `2 You jump up just as the bridge rope snaps! You grab a hold `2 of the bird, and climb onto its back. You feel much `%stronger `2 from the experience. However, you have less time to explore `2 the other cavern tunnels. @VARIABLE1@ =STRENGTH%6 @STRENGTH@ +VARIABLE1 @SEARCH@ -3 @MORE@ @IF@ SEARCH>0 @GOTO@ @#Suburbs `2 You feel very tired and have the bird drop you off at the `# Cave's `2entrance, and you decide to head back to `#Town. @EXIT@ @#Suburbs `2 You near what appears to be an underground city. A sign `2 says `%"City of Darborne". `2You thought that the lost `2 city was just a myth. @NEWS@ `5`n`2 found the `$Lost City of Darborne `2in the `@LORD Cavern. @NEWSLINE@ @NEWSEND@ @;@ 08/06/07. added NewsEnd command line. `2 The outskirts of the City are magnificent. Very old `2 architecture, probably much older than the `%Village, `2 maybe older than the `@Dragon `2himself. Several buildings `2 seem to still be occupied. `# What do you want to do?: `%(`#H`%) `!Enter a Hut `%(`#P`%) `!Enter the Palace `%(`#L`%) `!Leave the city @PROMPT@ LHP @##L @GOTO@ @#Leave @##H `2 You enter the Hut, surrounded by a strange glow. You can `2 see an image lying in the corner of the room. It appears `2 to be asleep. `# What to do `%.... `%(`#W`%) `!Wake it up `%(`#S`%) `!Steal something `%(`#R`%) `!Run back to town @PROMPT@ RWS @##S `2 You creep over to a nearby Chest, open it and reach inside. `# You find `l @RANDOM@ 4 @##1 `!a bag of `0Gems. @GEMS@ +LEVEL*3 @;@ Rewrote statement to use new math syntax. 03/29/08 @GOTO@ @#Leave @;@ 06/08/05: Increased Gems reward, made it level-based. @;@ 06/08/05: Changed "Drawer" to "nearby Chest". @##2 @##4 `!a pile of `#dust. `# Hmmm, the chest seems to be empty. @GOTO@ @#Leave @##3 `!5 gems. @GEMS@ +5 @;@ Rewrote statement to use new math syntax. 03/29/08 @GOTO@ @#Leave @##W `2 You walk up to the form and roll it over `%... `#It's a skeleton! `2 You find a small pouch on it, and take it. `#It contains `l @RANDOM@ 4 @##1 `%several `0Gems. @GEMS@ +LEVEL*3 @;@ Rewrote statement to use new math syntax. 03/29/08 @GOTO@ @#Leave @;@ 06/08/05: Increased Gems reward by making it level-based. @##2 `%1,500 `$Gold Coins. @GOLD@ +1500 @;@ Rewrote statement to use new math syntax. 03/29/08 @GOTO@ @#Leave @;@ 06/08/05: Increased Gold reward from 1100 to 1500. @##3 @##4 `%air. `! Shoot, the dang pouch is empty! @GOTO@ @#Leave @##R @GOTO@ @#Leave @##P `2 The Palace seems empty `%... `2 You continue, but then you hear something odd `%... @RANDOM@ 3 @##3 `# Suddenly, a sword swings downward and hits you! `# Your head flies off! You sprung a trap! @GOTO@ @#Died @##1 @##2 `! Part of a nearby wall falls down! You see what looks like `! a `$treasure vault `!inside`%! `#You don't feel safe `%... `! But you wonder what's inside `%... `# Search the vault for some `$Gold?`l @YESNO@ @##N `2 You leave the scary ruins. @GOTO@ @#Leave @##Y `2 You walk over to it, reach in, and`l @DELAY@ .`l @DELAY@ .`l @DELAY@ .`l @DELAY@ .`l @DELAY@ . @DELAY@ @RANDOM@ 3 @##1 @##3 `!grab some `$Gold Coins! @IF@ THIEF @GOTO@ @#Thief @IF@ LEVEL<6 @GOLD@ +LEVEL*200 @IF@ LEVEL>5 @GOLD@ +LEVEL*1000 @;@ Rewrote IF statements to use new math syntax. 03/29/08 @GOTO@ @#Leave @#Thief @IF@ LEVEL<6 @GOLD@ +LEVEL*350 @IF@ LEVEL>5 @GOLD@ +LEVEL*1200 @;@ Rewrote IF statements to use new math syntax. 03/29/08 @GEMS@ +4 @;@ Rewrote statement to use new math syntax. 03/29/08 @GOTO@ @#Leave @##2 `#Suddenly, the rest of the wall falls on top of you!! `2 You are `@killed `2in the accident! @GOTO@ @#Died @#Died @RANDOM@ 2 @##1 @NEWS@ `! `n `#died `%searching the depths of the `@LORD Cavern. @GOTO@ @#Killem @##2 @NEWS@ `! `n `#did not return from the `@LORD Cavern! `% Everyone wonders what could have happened to the warrior. @#Killem @NEWSLINE@ @NEWSEND@ @;@ 08/06/07. added NewsEnd command line. @KILL@ @#Leave `2 You find your way back to the main `#Cavern. @END@ @;@ 06/17/03: Display player's name. @;@ 11/05/03: moved version number to ScriptVersion line. @;@ 12/08/04: Added RHP_Name: coding to first line. @;@ 06/08/05: Increased Hut Gold/Gems reward amounts. @;@ 06/11/07: Corrected glitch in RHP's name's spelling. @;@ 06/27/07: Changed to "The Lost City of Darborne" rhp name. @;@ v1.14. Added missing NEWSEND command lines. 08/06/07. @;@ 03/29/2008: Changed to use new RHP codes syntax. v1.16 @;@ Added SHOW RHP Command statement. @;@ All math statements rewrote to use new math syntax. @;@ Rewrote script's wording in several places. DGT @;@ 06/08/08: Rewrote all percentage formulas. v1.18 @;@ 07/11/08: Minor editing after using script in telnet session.